000 | 00764nam a22001697a 4500 | ||
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001 | 1706 | ||
005 | 20240104170136.0 | ||
008 | 240104b |||||||| |||| 00| 0 eng d | ||
020 | _a9781601527509 | ||
040 | _cBooku | ||
082 | _a794.8 NAK | ||
100 | _aAndrea C. Nakaya | ||
245 | _aVideo Games And Youth | ||
520 | _aResearch shows that video game play is widespread among youth, with more than 90 percent of Americans ages two to seventeen playing games. Some people believe games have the potential to be powerful tools for learning and social development, while others worry that game play is detrimental to both mental and physical health. These are among the issues covered in Video Games and Youth. | ||
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_c1706 _d1706 |